Games

Refunct

Refunct

Oct. 16, 2015 $0.74
Windows

Refunct is a peaceful, short first-person platformer about restoring a vibrant world.

About

A short experience about restoring a world featuring: Platforming : Wall-jumps, slides, pipes, lifts, springboards Beautiful : Emotional soundtrack and vibrant visuals Peaceful : Non-violent, open world without death Playful : Learn to play without tutorials Relaxing : Play at your own pace without pressure Dynamic : Changing world and music-synced day/night cycle Seamless : Half an hour of uninterrupted quality playtime For everyone : Enjoyable by a wide variety of player skill

16608 Positive
723 Negative
15916 Recommendations
2 Peak CCU
10 Achievements

Developer

Dominique Grieshofer

Publisher

Dominique Grieshofer

Genres

Adventure, Casual, Indie

Categories

Single-player, Steam Trading Cards, Steam Cloud, Family Sharing, Steam Achievements, Full controller support, Remote Play on TV, Remote Play on Phone, Remote Play on Tablet

Tags

Parkour (268) 3D Platformer (255) Relaxing (251) Short (193) First-Person (180) Puzzle-Platformer (178) Casual (176) Platformer (176) Atmospheric (163) Open World (158) Stylized (156) Great Soundtrack (154) Adventure (149) Singleplayer (141) Colorful (141) Exploration (134) Family Friendly (61) Cute (56) Beautiful (44)

Vectors

short_description (qwen/qwen3-embedding-8b) tags (qwen/qwen3-embedding-8b) screenshot_dino (facebook/dinov2-base)

Screenshots

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About

A short experience about restoring a world featuring: Platforming : Wall-jumps, slides, pipes, lifts, springboards Beautiful : Emotional soundtrack and vibrant visuals Peaceful : Non-violent, open world without death Playful : Learn to play without tutorials Relaxing : Play at your own pace without pressure Dynamic : Changing world and music-synced day/night cycle Seamless : Half an hour of uninterrupted quality playtime For everyone : Enjoyable by a wide variety of player skill

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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.

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