Roll, bounce, boost, and blast your way to victory in Marble It Up! Ultra - the ultimate marble platformer. Chase the records of your friends and the world's best players through a vast campaign - or face them head-on in thrilling multiplayer mayhem. Get ready to roll!
Marble It Up! Ultra is the pinnacle of marble platforming from the minds behind Marble It Up! and Marble Blast. World-class level design, buttery-smooth controls, gorgeous visuals, and exhilarating multiplayer - welcome to the ultimate marble experience! A Vast Campaign Roll through an extensive single-player campaign filled with dangerous obstacles, mind-bending paths, shifting gravity, bouncy floors, and potent power-ups. Multiplayer Mayhem Embrace the five competitive and chaotic multiplayer modes. Team up to hunt gems, score goals, escape zombies, and prove your marble mettle online. Blast your way to glory! A Beautiful Collection Unlock a magnificent collection of marbles, trails, and hats! Find hidden trophies, earn medals, and play online - all while earning your next piece of marble fashion. Master Your Skills Push yourself to the next level. Hunting achievements and climbing the Global Leaderboards are sure-fire ways to become a marble master! Weekly Challenges add new modifiers to levels for a fresh new way to compete each week! The Community The Steam Workshop is overflowing with fantastic user-made maps from our talented, passionate, and dedicated community! Over 200 levels are roll-ready and available with a few simple clicks! Get ready to roll!
Blueteak, The Engine Company, Shapes and Lines, Arcturus Interactive, The Quantum Astrophysicists Guild
Alvios, Inc., Bad Habit Productions
Casual, Indie, Action, Racing
Single-player, Steam Cloud, Family Sharing, Steam Achievements, Steam Leaderboards, Steam Workshop, Full controller support, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer
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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.
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