A highschool gang leader Ringo Ishikawa trying to live through his last autumn before graduation. With his best friends.
A highschool gang leader Ringo Ishikawa trying to live through his last autumn before graduation. With his best friends. You should play it if: 1) You're fond of good stories with strong dialogues (especially about growing up) 2) You're a fight games enthusiast (you'll get your hands on some unique brawl mechanic and I promise you'll be satisfied) 3) You're into some yakuza-delinquent aesthetics Basically, the game is an existential open world beat'em up with some school sim elements. It has a little of everything: a town to explore, day-night cycle, npc on their schedule, battle grinding, school grinding, mini-games (ping-pong, billiard, video-poker, video-game console with one game...) and so on. But the main thing is the story I'm trying to tell. And I designed the game to make you feel this story. So it's not about rival gangs, or taking over turfs, or anything. You just live there and feel. And that's all.
yeo
yeo
Adventure, Indie, Action, RPG
Single-player, Steam Trading Cards, Steam Cloud, Family Sharing, Steam Achievements, Full controller support, Multi-player, Remote Play Together, Co-op, Shared/Split Screen Co-op, Shared/Split Screen
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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.
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