Games

Receiver

Receiver

April 29, 2013 $0.99
Windows Mac Linux

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

About

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones. Watch the videos to learn more about our design experiments in this game! Key Features Detailed simulations of a Colt 1911 pistol, S&W Model 10 'Victory' revolver, and Glock 17 with full-auto mod Taser robots and machine gun turrets with physically-based damage models Ballistic modeling of ricochets and bullet drop 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event Become literate in how guns actually operate

3302 Positive
839 Negative
2586 Recommendations
4 Peak CCU

Developer

Wolfire Games

Publisher

Wolfire Games

Genres

Indie, Simulation, Action

Categories

Single-player, Family Sharing

Tags

Simulation (245) FPS (240) Indie (217) Rogue-like (165) First-Person (159) Action (154) Procedural Generation (140) Difficult (137) Singleplayer (94) Shooter (90) Realistic (88) Abstract (54) Horror (47) Tactical (44) Perma Death (43) Atmospheric (37) Stealth (30) Cyberpunk (30) Sci-fi (25) Survival Horror (18)

Vectors

short_description (qwen/qwen3-embedding-8b) tags (qwen/qwen3-embedding-8b) screenshot_dino (facebook/dinov2-base)

Screenshots

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

About

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones. Watch the videos to learn more about our design experiments in this game! Key Features Detailed simulations of a Colt 1911 pistol, S&W Model 10 'Victory' revolver, and Glock 17 with full-auto mod Taser robots and machine gun turrets with physically-based damage models Ballistic modeling of ricochets and bullet drop 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event Become literate in how guns actually operate

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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.

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