Games

LOCKDOWN Protocol

LOCKDOWN Protocol

Nov. 18, 2025 $6.99
Windows

A first person social deduction game, combining real time action and communication, playable up to 16 players. While most players will cooperate to complete objectives to ensure victory, a small portion of dissidents will try their best to stop them at all cost, without being caught.

About

Lockdown Protocol is a first person social deduction game , combining real time action and communication , 1 to 16 players. In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory , a small portion of dissidents will try to stop them at all costs, without getting caught.

13058 Positive
1808 Negative
14934 Recommendations
411 Peak CCU

Developer

Mirage Creative Lab

Publisher

Mirage Creative Lab

Genres

Casual, Indie, Action, Strategy

Categories

Steam Trading Cards, Family Sharing, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Tags

Early Access (215) Multiplayer (195) Social Deduction (173) Conversation (155) Space (137) Action (133) Investigation (131) Casual (128) First-Person (122) Sci-fi (122) Puzzle (114) FPS (113) Real Time Tactics (110) PvP (107) Team-Based (107) 3D (102) Perma Death (101) Strategy (100) Cute (99) Stylized (89)

Vectors

short_description (qwen/qwen3-embedding-8b) tags (qwen/qwen3-embedding-8b) screenshot_dino (facebook/dinov2-base)

Screenshots

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About

Lockdown Protocol is a first person social deduction game , combining real time action and communication , 1 to 16 players. In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory , a small portion of dissidents will try to stop them at all costs, without getting caught.

Audience Clusters

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Audience Discovery

Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.

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