Games

KARAKARA

KARAKARA

June 27, 2016 $2.49
Windows

KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race.

About

Let us live on this land so arid. KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race. The 'Age of Dusk.' It is a time of senescence for the human species, during which hybrids known as the 'Others'—those who are human, yet not—exist in great numbers. On the windswept barrens of a land without moisture, a small gathering of people make their living in a world they no longer know. Down a stretch of highway and far from the heart of the town are two such people who run a small diner. To them, the circumstances that reshaped their world is of far less concern than the number of lunch boxes they can load into their delivery vehicle. After all, leaving customers hungry is not good for business, and business keeps them fed. Day after day, they occupy themselves with the endless work of their store. However, the comfortable monotony of their daily lives is turned on its head when they discover a large suitcase by the roadside on their way home from deliveries. Lying on the suitcase, unmoving, is a young girl with pink hair... Though parched, they keep each other company, and while hollow, they fill each other's voids. So shall they live on this land so arid.

1663 Positive
167 Negative
1033 Recommendations
7 Achievements

Developer

calme

Publisher

Sekai Project

Genres

Casual, Indie

Categories

Single-player, Steam Trading Cards, Family Sharing, Steam Achievements

Tags

Visual Novel (98) Anime (94) Sexual Content (87) Nudity (71) Cute (69) Casual (58) Indie (46) Post-apocalyptic (23) Singleplayer (20) Linear (16) Hentai (13) Kickstarter (12) Episodic (12) Crowdfunded (12) Mature (9) Psychological Horror (5)

Vectors

short_description (qwen/qwen3-embedding-8b) tags (qwen/qwen3-embedding-8b) screenshot_dino (facebook/dinov2-base)

Screenshots

Screenshot Screenshot Screenshot Screenshot Screenshot

About

Let us live on this land so arid. KARAKARA. It is the sound of aridity. It is the sound of dry asphalt and sandy winds. It is the sound of relentless sunshine, as well as the sound of a withering race. The 'Age of Dusk.' It is a time of senescence for the human species, during which hybrids known as the 'Others'—those who are human, yet not—exist in great numbers. On the windswept barrens of a land without moisture, a small gathering of people make their living in a world they no longer know. Down a stretch of highway and far from the heart of the town are two such people who run a small diner. To them, the circumstances that reshaped their world is of far less concern than the number of lunch boxes they can load into their delivery vehicle. After all, leaving customers hungry is not good for business, and business keeps them fed. Day after day, they occupy themselves with the endless work of their store. However, the comfortable monotony of their daily lives is turned on its head when they discover a large suitcase by the roadside on their way home from deliveries. Lying on the suitcase, unmoving, is a young girl with pink hair... Though parched, they keep each other company, and while hollow, they fill each other's voids. So shall they live on this land so arid.

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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.

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