Use gravity, tension, and wind currents to get your hot air balloon to its destination, dropping off cargo on your way, in this ultra-challenging physics-based game. All art used in the Howler was meticulously created by classically-trained experienced painters.
Use gravity, tension, and wind currents to get your hot air balloon to its destination, dropping off cargo on your way, in this ultra-challenging game. You'll have to use your skill, wit, and reflexes, to complete all of The Howler's dozens of levels. All art used in the Howler was meticulously created by classically-trained experienced painters. The majority of the art was created is by Rene Petruliene: all the graphic design was drawn by hand, on paper, the old fashioned way. The Howler was inspired by Vilnius, the capital of Lithuania. The game's locations and architecture actually exist in Vilnius today. Come to Vilnius to see them in real life!
Antanas Marcelionis, Renė Petrulienė
Antanas Marcelionis
Casual, Indie, Simulation, Strategy
Single-player, Steam Trading Cards
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Player communities grouped by game taxonomy. Segments marked Untapped share players but differ in content — audiences you wouldn't find through similar games alone. Lower content similarity = more novel the audience.
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